Catalog Description: An integrated course, which fully explores
the significance and impact of experience design. Moving beyond traditional
graphic design concepts, this course strives to create experiences beyond
products and services. Students work as individuals and in teams on
multifaceted projects that address: way-finding, environmental graphic
design, information architecture, and fabrication connections and resources.
Students address issues such as: product or service life-cycles, user
interfaces, and the creation of environments that connect on an emotional
or value level to customers. As in previous courses, students sharpen
analytical, verbal, written, and visual presentation techniques. At
the conclusion of this course, students will demonstrate a sound knowledge
of research and user centered design via studio projects and client/user
presentations. Prerequisite: Design Systems
To derive an approach for creating relationships between human beings
and experiences, through the medium of graphic design.
To understand the entire cycle of interaction between a human being
and an experience, and the context of that cycle within the human's
life.
To utilize the design process to create a mutuality of understanding
in conversations between institutions and human beings.
To experience the dynamics of a team project.
To identify appropriate uses for, and implement as part of a designed
experience: sound, kinesthetics, visual imagery, way-finding, color
identification, naming, typographic hierarchy, icon systems, brand presence,
space, time.
unstuck:
a tool for yourself, your team, and your world
Keith Yamashita & Sandra Spataro
Publisher: Penguin Group
2004
ISBN: 1-59184-037-6
B O O K S / A R T I C L E S O N R E S E R V E
experience
design 1
Nathan Shedroff
Design,
Writing, Research: Writings on Graphic Design
Ellen Lupton and J. Abbot Miller
Design
Form and Chaos
Paul Rand
Design Research: Methods and Perspectives
ed. Brenda Laurel
The Inmates Are Running the Asylum : Why High Tech Products
Drive Us Crazy and How To Restore The Sanity
Alan Cooper
The Design of Everyday Things
Donald A. Norman
For creating your work:
USB Flash Drive
Digital Camera
Digital Video Camera
CD-Rs, CD-RWs, DVDs
Sketchbook
Pens, ink, pencils, etcetera...
For displaying your work:
Laptop Computer
Paper
Solid Mat Boards or Chipboard
Spray Mount (3M Super 77 recommended)
xacto knife
Binding Materials as needed
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